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I modeled in 3Ds Max and Maya, textured with some Megascan materials and some that I made myself in Substance Painter. The rendering and lighting are done in Maya, the post-production and the matte painting are done in Blackmagic Fusion 9 and Photoshop.

The reference image from Brendon Burdon (https://www.behance.net/gallery/60316609/Western-Gothic)

The reference image from Brendon Burdon (https://www.behance.net/gallery/60316609/Western-Gothic)